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Magical World of Snow
Fascinating Insights
With descriptive real and trick sequences, the film explains how snow forms and what different kinds of snow crystals there are. We observe a snow researcher at work and watch growing snow crystals under a microscope in spectacular close-ups. The film also answers the questions why snow looks white to us or crunches; it shows sledge dogs in action and explains ingenious survival strategies of animals in winter. Other clips show the joy of some winter sports but also point out their dangers. A tourist guide explains the precautionary measures to avoid a possible risk of avalanches. The topic of snow cannons is also covered in the film – like glaciers, too, or artificial snow in a slightly unusual use. Comprehensive, interdisciplinary accompanying material consolidates and deepens the knowledge of the subject.
Play trailerCurriculum-centred and oriented towards educational standards
Matching
Inclusion
Madita is eleven and blind. She does not want to go to a special school but to a regular grammar school. She says she feels "normal" there. Jonathan is eight and has a walking disability. He likes going to the school where he lives. Here, his best friend sits next to him. Max Dimpflmeier, a teacher who is severely deaf, explains that school life is not easy. Quote Max Dimpflmeier: "You don't want to attract attention, you want to avoid saying that it is necessary for you that 70 people adjust to your situation." People on their way to inclusion.
Seal of approval
Quality seals such as the "Bio-Siegel", "Blauer Engel", "Stiftung Warentest" and up to 1,000 other seals represent characteristics such as sustainability, health or safety with regard to a product, a service or even a company.
Computer Games
This film covers the topic of computer games in a variety of ways and from many different angles. Apart from the fascina- tion of computer games for users, the historical development as well as the production of computer games are described. The established genres are introduced, the guidelines of the German BPjM are explained. In light of recent public discussions, a neutral overview of the pros and cons of playing computer games is given, and different kinds of player behaviour are outlined. In this film, the pupils will recognise many aspects of their favourite pastime that encourage an independent, constructive use of this medium and reinforce their media competency. The film and teaching material are very closely related to the real-life situation.