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Communication
Radio, Telephone, Television
There is almost no other technical field in which such wide-reaching changes have taken place in recent years as in the field of communication. The film provides impressive evidence of the developments and advances of communication technology. The invention of radio technology, introducing a new era of the transmission of messages, is demonstrated as well as innovations in the field of radio broadcasting and eventually the propagandistic use of radio and television during the Third Reich. Efforts to transmit language are a topic of the film as well as the worldwide success of the telephone which led to the formation of telephone exchanges. The film concentrates just as much on a detailed presentation of the current situation as on a precise description of the bygone era. The advent of television developed by Becquerel, by Nipkow and Braun up to the transition from analog to digital TV broadcasting is made a subject of discussion. Earlier film footage adds to the authenticity and makes past aspects comprehensible. Together with the extensive accompanying material the DVD is ideally suited for use in the classroom.
Play trailerCurriculum-centred and oriented towards educational standards
Matching
Stalking
n Germany, 12 % of all federal citizens are pursued by a stalker once in their lives. And not only celebrities are among their victims! Everyone may be confronted with such a situation.
Rights and Obligations
Three girls of different ages: Anna is 17, Paula 15 and Lena 13. Before the law, their respective ages have consequences – because children and adolescents have different rights and also obligations.
Computer Games
This film covers the topic of computer games in a variety of ways and from many different angles. Apart from the fascina- tion of computer games for users, the historical development as well as the production of computer games are described. The established genres are introduced, the guidelines of the German BPjM are explained. In light of recent public discussions, a neutral overview of the pros and cons of playing computer games is given, and different kinds of player behaviour are outlined. In this film, the pupils will recognise many aspects of their favourite pastime that encourage an independent, constructive use of this medium and reinforce their media competency. The film and teaching material are very closely related to the real-life situation.