4677099 / 5564391
Bruchrechnen I
Addition und Subtraktion
Die DVD beschäftigt sich mit: 1. Addieren gleichnamiger Brüche 1.1 Zähler und Nenner Wie rechnet man mit »gebrochenen« Zahlen, mit »Brüchen« also? Am einfachsten ist die Addition sogenannter gleichnamiger Brüche. Das sind Brüche, die denselben Nenner haben 1.2 Erste Schritte am Beispiel 1.3 Addieren am Beispiel 1.4 Was bedeutet »gleichnamiger« Bruch? 1.5 Was sind »ungleichnamige« Brüche? 2. Addieren ungleichnamiger Brüche 2.1 Zähler und Nenner 2.2. Erweitern auf den gemeinsamen Nenner 3. Subtrahieren gleichnamiger und ungleichnamiger Brüche 3.1 Vergleich mit der Addition Das Subtrahieren von Brüchen funktioniert wie das Addieren, nur dass wir jetzt die Zahlen nicht zusammenzählen, sondern abziehen. 3.2 Subtraktion beliebiger Brüche Gemeinsam mit den umfangreichen Arbeitsblätter ist die DVD sehr gut zum Einsatz im Unterricht geeignet.
Play trailerCurriculum-centred and oriented towards educational standards
Matching
Inclusion
Madita is eleven and blind. She does not want to go to a special school but to a regular grammar school. She says she feels "normal" there. Jonathan is eight and has a walking disability. He likes going to the school where he lives. Here, his best friend sits next to him. Max Dimpflmeier, a teacher who is severely deaf, explains that school life is not easy. Quote Max Dimpflmeier: "You don't want to attract attention, you want to avoid saying that it is necessary for you that 70 people adjust to your situation." People on their way to inclusion.
Blogging
The weblog or blog, for short, as a medium is not much older than this century. Blogs came into being in the World Wide Web as ’messages from below’, as web pages from web creators who wanted to share their view of the world with the world. They are short notes, long texts, pictures, videos, which are posted loosely and at random intervals to the world for an undefined public.
Computer Games
This film covers the topic of computer games in a variety of ways and from many different angles. Apart from the fascina- tion of computer games for users, the historical development as well as the production of computer games are described. The established genres are introduced, the guidelines of the German BPjM are explained. In light of recent public discussions, a neutral overview of the pros and cons of playing computer games is given, and different kinds of player behaviour are outlined. In this film, the pupils will recognise many aspects of their favourite pastime that encourage an independent, constructive use of this medium and reinforce their media competency. The film and teaching material are very closely related to the real-life situation.