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Energy-saving Lamps
Light through Changing Times
Energy-saving lamps are energy-efficient illuminants which will step by step replace energy-intensive illuminants. This replacement has been laid down in an EU framework directive. This directive has resulted in two laws, according to which, for example, conventional light bulbs are to be replaced by energy-efficient lamps such as compact fluorescent or halogen lamps. Various types of energy-saving lamps and their production are shown in the film. It illustrates how they are disposed of according to the rules and how the recycling process continues. Moreover, the aspect of further research is looked into. For example lamps are being designed that will not contain the hazardous substance mercury anymore. This will be a revolutionary technology!
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Curriculum-centred and oriented towards educational standards
Matching
Computer Games
This film covers the topic of computer games in a variety of ways and from many different angles. Apart from the fascina- tion of computer games for users, the historical development as well as the production of computer games are described. The established genres are introduced, the guidelines of the German BPjM are explained. In light of recent public discussions, a neutral overview of the pros and cons of playing computer games is given, and different kinds of player behaviour are outlined. In this film, the pupils will recognise many aspects of their favourite pastime that encourage an independent, constructive use of this medium and reinforce their media competency. The film and teaching material are very closely related to the real-life situation.
Blogging
The weblog or blog, for short, as a medium is not much older than this century. Blogs came into being in the World Wide Web as ’messages from below’, as web pages from web creators who wanted to share their view of the world with the world. They are short notes, long texts, pictures, videos, which are posted loosely and at random intervals to the world for an undefined public.