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Leonardo da Vinci
Artist and Scientist
Some refer to him as the greatest universal genius of all time. His paintings are considered the most beautiful works of art of the Renaissance. He was an artist, natural scientist and architect, a technician, inventor and far ahead of his time: Leonardo da Vinci. Interested in everything and driven by the desire to understand the world, he filled notebook after notebook. These notebooks are his legacy to the present. They have occupied science until now. And they make us marvel about the genius of this man who suffered throughout his life because he had had almost no school education and never studied at a university.
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Curriculum-centred and oriented towards educational standards
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Mobile Learning II
Oh, what’s that? Original soundtrack Thissen: “As our children grow up in a media world and naturally handle the media, they should also be a topic in school.“ An older child says the point is that they don’t just load down apps but create things themselves that haven’t existed so far. Hi, I’m Jana. A propeller hat. I’ll put it on. Now I’m no longer a simple rhino, but a flying rhino. Original soundtrack Thissen: “It’s exactly the great flexibility of tablets that promotes very personalised and adapted learning.” Original soundtrack Welzel: “It’s fascinating to see how the children grow with their products and how they always want to improve them.” The Westminster Abbey is a church in London for the royal family. Original soundtrack Welzel: “And?“ They think it is ok.
Computer Games
This film covers the topic of computer games in a variety of ways and from many different angles. Apart from the fascina- tion of computer games for users, the historical development as well as the production of computer games are described. The established genres are introduced, the guidelines of the German BPjM are explained. In light of recent public discussions, a neutral overview of the pros and cons of playing computer games is given, and different kinds of player behaviour are outlined. In this film, the pupils will recognise many aspects of their favourite pastime that encourage an independent, constructive use of this medium and reinforce their media competency. The film and teaching material are very closely related to the real-life situation.