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Rulers, States, Regimes
European State Formation between 1560 and 1789
About 150 years lie between the creation of these pictures: on the one hand, the absolute ruler of France Louis XIV, who reigned from 1643 to 1715 and on the other hand, George Danton and Maximilien Robespierre, two distinguished representatives of the French Revolution after 1789, who decided the fate of France. What had happened that the leaders of their country had themselves represented in such different ways? Here the radiant, glorious prince, clothed in precious robes, in front of a legendary background – there the plainly dressed men at their desks with pen and ink as attributes of the educated citizen.
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Curriculum-centred and oriented towards educational standards
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Pupils Practise Inclusion
When people come together, no matter under what concomitant circumstances – ultimately, it is about how these people meet and how openly they interact with one another.
Ceramic
Ceramics are indispensable in our everyday lives. We eat from ceramic plates, drink from ceramic cups, use tiled ceramic bathrooms. But how is ceramic manufactured? The film reveals the secrets of this fascinating material! We get to know more about the beginnings of ceramic in the Old World of Egypt and Mesopotamia, about Greece, China and Rome. We gain interesting insights into the valuable earthenware and are also shown the exquisite further development of the "white gold". Today this versatile material is irreplaceable in industry, too. Whether in space or as an easily compatible substitute in medicine, ceramic is applied in many places.
Computer Games
This film covers the topic of computer games in a variety of ways and from many different angles. Apart from the fascina- tion of computer games for users, the historical development as well as the production of computer games are described. The established genres are introduced, the guidelines of the German BPjM are explained. In light of recent public discussions, a neutral overview of the pros and cons of playing computer games is given, and different kinds of player behaviour are outlined. In this film, the pupils will recognise many aspects of their favourite pastime that encourage an independent, constructive use of this medium and reinforce their media competency. The film and teaching material are very closely related to the real-life situation.