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Sheep
Characteristics, Reproduction, Utility
The sheep, one of the oldest livestock animals of mankind, has not only supplied us with wool, meat, pelts and milk but has also helped us conserve our landscape. There are between 500 and 600 different varieties. In Germany alone, there are more than 40 breeds. Because of marketing interests sheep were specifically bred for their wool, their meat, their milk and their pelts. Sheep farming, which is very time-consuming, involves shepherding, rearing and processing of wool, meat, milk and pelts. In order to be able to live on sheep farming various products must be marketed. Sheep help to preserve landscapes and provide flood control. Examples thereof are the Heidschnucke, which preserve the heath, and the dike sheep that help consolidate the dikes. Together with the extensive additional material the DVD is ideally suited for use in the classroom.
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Curriculum-centred and oriented towards educational standards
Matching
The Daily Newspaper
Every day, there is a surge of news reaching us via different news channels. In spite of TV and Internet, the daily paper still is one of the most important main sources of news. But how is a newspaper created? The film shows the production of a paper in the course of one day. Starting with the editorial meeting in the morning, in which the topics and deadlines are determined, the film accompanies a journalist during her research work. You can see how a journalistic interview is conducted and what the photographer must consider when taking a press photo. Back in the editorial office, the editor’s work is illustrated, which includes the page layout and the writing of an online article in today’s time. Impressive pictures from the printing centre depict the process from the digital page to the finished newspaper. Together with the comprehensive accompanying material, the DVD is perfectly suited for use at school
Computer Games
This film covers the topic of computer games in a variety of ways and from many different angles. Apart from the fascina- tion of computer games for users, the historical development as well as the production of computer games are described. The established genres are introduced, the guidelines of the German BPjM are explained. In light of recent public discussions, a neutral overview of the pros and cons of playing computer games is given, and different kinds of player behaviour are outlined. In this film, the pupils will recognise many aspects of their favourite pastime that encourage an independent, constructive use of this medium and reinforce their media competency. The film and teaching material are very closely related to the real-life situation.