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Space
Development of Space Travel
The conquest of a new world: the first satellite, the first man in space, the first steps on the moon – pictures we all know. But the triumph of space travel holds hidden secrets. The military projects appear to come from Hollywood films like “Star Wars”. For years the Soviets and the Americans have exploded nuclear bombs in outer space, tested killer satellites and planned military interventions from space. Behind the scenes, such dangerous experiments with the aim of military space control are still conducted today. Documents kept secret for years by the secret services of the superpowers and published only shortly ago show how often and under what conditions the world was on the brink of a Third World War. In 1953, when Khrushchev was the successor to Stalin in the Soviet Union, people were able to breathe again.
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Curriculum-centred and oriented towards educational standards
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Computer Games
This film covers the topic of computer games in a variety of ways and from many different angles. Apart from the fascina- tion of computer games for users, the historical development as well as the production of computer games are described. The established genres are introduced, the guidelines of the German BPjM are explained. In light of recent public discussions, a neutral overview of the pros and cons of playing computer games is given, and different kinds of player behaviour are outlined. In this film, the pupils will recognise many aspects of their favourite pastime that encourage an independent, constructive use of this medium and reinforce their media competency. The film and teaching material are very closely related to the real-life situation.
Podcasting
Today, the use of new media has become a matter of course not only in everyday life – schools and teaching, too, benefit from the new technologies and methods, which support active and independent learning. Especially in computer science, ethics and language courses but also in all other subjects, modern media are a valuable pedagogic and didactic asset. This DVD uses the example of podcasts to demonstrate how the possibilities opened up by new media can be applied in the classroom and how the pupils can be taught to handle them in a competent and target-oriented manner. The film is aimed at supporting the use of podcasts at school and encourages making them. This also requires the ability to find information on the Internet and assess it. The film informs on the functionality of podcasts and technical background as well as on the teaching and learning possibilities offered by podcasts – ranging from specific contents to superordinate learning targets such as the advancement of creativity and team spirit. The DVD is a useful support for teachers applying new media and wishing to show their pupils how to handle Running Time: 20:29 ms them in a sensible way.