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Internetsicherheit 3
Verbundene Geräte
Das gemeinsam mit schutz.digital entwickelte Medium widmet sich der sicheren Benutzung von digitalen Geräten. Die dritte von insgesamt 5 DVDs beschäftigt sich mit verbundenen Geräten. Inwiefern eine harmlose Bluetooth-Verbindung möglicherweise gar nicht so harmlos ist und wie USB-Sticks als Eingangstür zum eigenen Rechner genutzt werden, zeigt dieser Film in unterhaltsamen Animationen. Informatik
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Lehrplanzentral und an den Bildungsstandards orientiert
Passend dazu
Mobile Learning II
Oh, what’s that? Original soundtrack Thissen: “As our children grow up in a media world and naturally handle the media, they should also be a topic in school.“ An older child says the point is that they don’t just load down apps but create things themselves that haven’t existed so far. Hi, I’m Jana. A propeller hat. I’ll put it on. Now I’m no longer a simple rhino, but a flying rhino. Original soundtrack Thissen: “It’s exactly the great flexibility of tablets that promotes very personalised and adapted learning.” Original soundtrack Welzel: “It’s fascinating to see how the children grow with their products and how they always want to improve them.” The Westminster Abbey is a church in London for the royal family. Original soundtrack Welzel: “And?“ They think it is ok.
Product Piracy
Counterfeiting takes place in almost all economic sectors – textiles, watches, car parts, machine parts, tools, accessories, software and medicines. Some counterfeits are easy to recognise, others are so well-executed that even experts have difficulty distinguishing between original and imitation. This DVD covers the development of a product from idea to manufacture. Once a product has become a trademark, product pirates appear on the scene.
Computer Games
This film covers the topic of computer games in a variety of ways and from many different angles. Apart from the fascina- tion of computer games for users, the historical development as well as the production of computer games are described. The established genres are introduced, the guidelines of the German BPjM are explained. In light of recent public discussions, a neutral overview of the pros and cons of playing computer games is given, and different kinds of player behaviour are outlined. In this film, the pupils will recognise many aspects of their favourite pastime that encourage an independent, constructive use of this medium and reinforce their media competency. The film and teaching material are very closely related to the real-life situation.